![]() ![]() Simone Mims, plans and tactics officer, USS Makin Island. “This integration demonstrated what it means in the Indo-Pacific theater to combine the fighting power of the ARG and CSG, creating a force that can operate over land and sea,” said Lt. The distinct heart beats of nine ships become one, as the Expeditionary Strike Group fuses capabilities and synchronizes operations. A network of liaison personnel, cross-pollinated between the USS Makin Island and the USS Nimitz, further enabled the commander to orchestrate the amphibious upgrades to CSG 11. CARRIER BATTLE GROUP FORMATION FREE“Combining the capabilities of CSG 11 with the ARG/MEU, we expand the options this blue-green team provides the joint force commander, and increase our ability to create theater-wide effects in support of a free and open Indo-Pacific.”Ĭombining the separate and complex operations of CSG 11 and the ARG/MEU team starts with integrating daily battle rhythms. Christopher Sweeney, commander, Carrier Strike Group (CSG) 11. “The Nimitz Expeditionary Strike Force operations reinforce our integrated joint force capabilities,” said Rear Adm. The mixture of naval combat power and amphibious capabilities demonstrated high-end war fighting capability, maritime superiority and next-level naval integration. The Nimitz Expeditionary Strike Group conducted simulated maritime domain strikes, integrating Marine F-35B’s with Navy F/A-18’s, an amphibious assault, and integrated ship formations. Meyer (DDG 108) of Destroyer Squadron (DESRON) 9, and the squadrons of embarked Carrier Air Wing (CVW) 17 with the amphibious capabilities of the USS Makin Island (LHD 8), USS Anchorage (LPD 23), USS John P. Together, these Navy and Marine Corps forces can create unmatched global impacts.ĭuring ESF operations, we combined the USS Nimitz (CVN 68), Arleigh Burke-class guided-missile destroyer USS Decatur (DDG 73), USS Chung Hoon (DDG 93), USS Wayne E. ESF operations combines the ARG/MEU amphibious capabilities with the naval combat power of a Carrier Strike Group, forming an Expeditionary Strike Group. The 13th Marine Expeditionary Unit and Makin Island Amphibious Ready Group conducted Expeditionary Strike Force operations with the USS Nimitz Carrier Strike Group in the South China Sea. Navy photo by Mass Communication Specialist 3rd Class Kenneth Lagadi) Navy's largest forward-deployed numbered fleet, and routinely interacts and operates with Allies and partners in preserving a free and open Indo-Pacific region. commitment to our alliances and partnerships in the Indo-Pacific region. ![]() Operations include integrated training designed to advance interoperability between the two groups while simultaneously demonstrating the U.S. NIMCSG, MKI ARG and 13th MEU, are conducting combined expeditionary strike force (ESF) operations, demonstrating unique high-end war fighting capability, maritime superiority, power projection and readiness. 15, 2023) Ships and aircraft from Nimitz Carrier Strike Group (NIMCSG) and Makin Island Amphibious Ready Group (MKI ARG), with embarked 13th Marine Expeditionary Unit (MEU), operate in formation in the South China Sea. ![]()
0 Comments
![]() We simply want to solve everyday issues and improve on any product that we find shortcomings with. ![]() Just to be clear, we aren’t trying to build the best flowing head, or the newest EFI system, that just really doesn’t drive us as much. Today we are highly focused on scaling this innovation idea up both in speed and size. I will note that we are so fortunate to find other guys who love building cars and racing to work for us as engineers, which helps tremendously. Once we get a game plan we will hand things off to one of our engineers for design. About half the time he tells me I’m crazy, but we start working on prototypes and designs on paper. At this point, my and our mind naturally pays attention to all of these needs, concerns, complaints and from there we start the process.Īfter identifying a need, my next step will typically be to walk to my brother Andy’s office and tell him my idea or concept. For that reason, we have made it a point each year to build one or two cars, help other guys and friends who race, as well as listen to customers, like really listen when they call and talk to us. But what we learned and gained insight on was tons of knowledge which have driven and will drive that product line for years. We ended up setting the bar and making history with that car being the first person to really turn the wick up on the new direct-injected Gen V engines and go 7s. We invested the money, spent the hundreds of hours researching, failing and building so that we could get ahead of the “what the market needs” ideas as well as tech advice. For instance, in 2016–17 we decided we were going to learn all about the Gen V platform. That thought process has driven us to just put our ideas to paper to develop solutions and/or better products to solve real-world issues people building hotrods and racecars just like we did and still do. And then a few weeks later made another run, and it kept happening which made us think, maybe we can do this at scale. Each time we would build a car I would find myself standing around sometimes very frustrated saying “you know this part of the build is always a pain because nobody makes something like this.” or “It would sure make it easier if someone made this, or a kit for this.” This led to our first product, we added mounting ears to the side of a turbo flange, and we sold out in the first week. We had always raced locally and been driven by building our own cars, and a few others for friends each year. The simple answer is, we only care about solving issues that make building a project easier for people. How does Motion Raceworks/identify the need for a new product, and then subsequently bring it to market?ĭoug Cook, Motion Raceworks : So this question is kind of the story of the beginning of Motion Raceworks. ![]() So without further ado, let’s turn the mic over to Doug for his One Question. I was curious about how they got here from there, and what spurred them to develop new products. I happened to catch a Facebook post he shared a couple of weeks later about how the company got started, and that little lightbulb clicked on over my head-One Question would be the perfect opportunity. We had another chance to catch up a few weeks later at the Outlaw Street Car Reunion VI, and the wheels started turning about how I could get him involved with the party here at Front Street. When I first met Doug face-to-face earlier this year at the Sweet 16 2.0 race while shooting photos of Justin Cyrnek’s X275 car, I was impressed with his demeanor and enthusiasm for racing and the community in general. With a staff of 15 race enthusiasts-and growing-Motion Raceworks is at the forefront of developing unique products to solve elemental problems related to the construction of race cars. ![]() In 2019 they moved into a new, larger location in Dewitt, Iowa, and added several CNC machines to keep up with manufacturing demand. ![]() The decision to manufacture a turbo flange with mounting points to provide easy locating onto the chassis-a simple $1,000 investment-turned into a shelf of products in Doug’s bedroom, which over time turned into him quitting his sales job and moving the company into its first home in Davenport, Iowa. Although they had each been playing with their own race machines over the years and designing products for use on them, they had never manufactured a product for public consumption. About four years ago, that’s exactly what happened with Doug Cook, Andy Cook, Brian Jack, and the rest of the team over at Motion Raceworks. “It would be great if we could solve X problem,” which is then refined and sorted out to become an actual product. Businesses often start out with a single idea. ![]() ![]() For comparison, Ethernet's protocol efficiency when using maximum throughput frames with payload of 1500 bytes is up to 95% and up to 99% with 9000 byte jumbo frames. In the most common settings of 8 data bits, no parity and 1 stop bit (aka 8N1), the protocol efficiency is 80%. half duplex (devices take turns transmitting and receiving)ĭata framing UART frame, field length in Bits 1įor UART to work the following settings need to be the same on both the transmitting and receiving side:.full duplex (both devices send and receive at the same time).simplex (in one direction only, with no provision for the receiving device to send information back to the transmitting device).Separate interface devices are used to convert the logic level signals of the UART to and from the external signaling levels, which may be standardized voltage levels, current levels, or other signals. The UART usually does not directly generate or receive the external signals used between different items of equipment. #Serial communication serialSerial transmission of digital information (bits) through a single wire or other medium is less costly than parallel transmission through multiple wires. Each UART contains a shift register, which is the fundamental method of conversion between serial and parallel forms. At the destination, a second UART re-assembles the bits into complete bytes. The universal asynchronous receiver-transmitter (UART) takes bytes of data and transmits the individual bits in a sequential fashion. See also: Asynchronous serial communication ![]() Specialised UARTs are used for automobiles, smart cards and SIMs.Ī related device, the universal synchronous and asynchronous receiver-transmitter (USART) also supports synchronous operation. ![]() One or more UART peripherals are commonly integrated in microcontroller chips. It was also an early hardware system for the Internet.Ī UART is usually an individual (or part of an) integrated circuit (IC) used for serial communications over a computer or peripheral device serial port. It was one of the earliest computer communication devices, used to attach teletypewriters for an operator console. Early teletypewriters used current loops. Common signal levels are RS-232, RS-485, and raw TTL for short debugging links. #Serial communication driverThe electric signaling levels are handled by a driver circuit external to the UART. It sends data bits one by one, from the least significant to the most significant, framed by start and stop bits so that precise timing is handled by the communication channel. ![]() Computer hardware device Block diagram for a UARTĪ universal asynchronous receiver-transmitter ( UART / ˈ juː ɑːr t/) is a computer hardware device for asynchronous serial communication in which the data format and transmission speeds are configurable. ![]() ![]()
#Handbrake windows video converter installThen, issue the following command to install the package: sudo rpm -i cine-encoder-*. Similarly, on Fedora, CentOS, and RHEL-based distros, download the RPM package from the GitHub Releases page. Step Three: Start Ripping You've got a bunch of DVDs sitting around your house, but you can't even remember when you last saw your DVD player, and your laptop doesn't. Then, navigate to the Downloads folder and type the following command to install Cine Encoder: sudo dpkg -i cine-encoder-*. Step Zero: Install Handbrake and libdvdcss So You Can Decrypt DVDs. To install Cine Encoder on Ubuntu and Debian, first, download the DEB package file from the aforementioned link. The encoder mainly relies on modes like H265, H264, VP9, MPEG-2, XDCAM, XAVC, DNxHR, and ProRes. Freemake Video Converter (Windows) Freemake Video Converter is a multi-functional yet free Handbrake alternative for Windows Vista, 7, 8, 8.1, and 10. It supports hardware encoding with NVENC and QSV on Linux. #Handbrake windows video converter softwareThis open-source conversion software combines the ever-powerful FFmpeg with the MKVToolNix and MediaInfo libraries.Ĭine Encoder is one of the few tools on this list that preserves HDR metadata while converting your videos. Videomass-*.AppImageįinally, go to the AppImage's location and double-click the file to launch the program.Ĭine Encoder aggregates the best video conversion and encoding library plugins for handling multimedia tasks on Linux. Then, run the following command to make the image executable: sudo chmod +x. ![]() To install Videomass, first, download the AppImage and navigate to the Downloads folder using the cd command. #Handbrake windows video converter professionalYou can add extra options like audio volume normalization features, making Videomass a must-have for any multimedia professional on Linux. It has descriptive dialogues to help you handle errors. Videomass accelerates your workflows with conversion presets. Additionally, you can put those powerful codecs to use without prior CLI knowledge. If you need to convert any video you have stored into a. ![]() You can integrate Videomass with FFmpeg, youtube-dl, and yt-dlp, as it allows you to rely on the video converter's extensive library of plugins. Theres a nearly endless array of adjustments for you to tweak, from format to coding or audio tracks. To download HandBrake to your computer, click the download button on the HandBrake website’s Home page. To be sure your system meets the minimum requirements, see System requirements in the technical documentation. With its help, users can easily rip and convert video files to any format of their choosing.HandBrake download supports all popular formats, including MP4, WebM, MP3, MKV, and more. The tool’s GUI setup will accelerate advanced and complex file conversions in FFmpeg with the former’s WYSIWYG, drag-and-drop file management. Downloading Most modern computers can run HandBrake. HandBrake is a free and reliable video converter and encoder.Originally designed for Mac, the application has found its way to Windows and provides various functions. You can batch process videos for conversion while maintaining detail-rich logs for tracking your work. ![]() ![]()
![]() ![]() When accessing this website from a country in which its use may or may not be prohibited, it is the user's responsibility to ensure that any use of the website or services adhere to local laws or regulations. XM does not direct its website and services to any individual in any country in which the use of its website and services are prohibited by local laws or regulations. Restricted Regions: XM Global Limited does not provide services for the residents of certain countries, such as the United States of America, Canada, Israel and the Islamic Republic of Iran. Please read and ensure you fully understand our Risk Disclosure. ![]() Risk Warning: Forex and CFD trading involves a significant risk to your invested capital. XM Global Limited, authorised and regulated by the Financial Services Commission (FSC) (license number 000261/397) and Trading Point of Financial Instruments Limited, authorised and regulated by Cyprus Securities and Exchange Commission (CySEC) (licence number 120/10), are members of Trading Point Group. ![]() Legal: This website is operated by XM Global Limited with registered address at Suite 404, The Matalon, Coney Drive, Belize City, Belize. Research and Risk Warning concerning the foregoing information, which can be accessed here. Please ensure that you have read and understood our Notification on Non-Independent Investment. To the extent that any content is construed as investment research, you must note and accept that the content was not intended to and has not been prepared in accordance with legal requirements designed to promote the independence of investment research and as such, it would be considered as marketing communication under the relevant laws and regulations. Trading on any financial market involves a significant level of risk to your capital.Īll material published on our Online Trading Facility is intended for educational/informational purposes only, and does not contain – nor should it be considered as containing – financial, investment tax or trading advice and recommendations or a record of our trading prices or an offer of, or solicitation for, a transaction in any financial instruments or unsolicited financial promotions to you.Īny third-party content, as well as content prepared by XM, such as: opinions, news, research, analyses, prices and other information or links to third-party sites contained on this website are provided on an “as-is” basis, as general market commentary, and do not constitute investment advice. Particularly, please be aware that the contents of our Online Trading Facility are neither a solicitation, nor an offer to enter any transactions on the financial markets. Such content is therefore provided as no more than general information. #Dominos logo meaning fullSuch access and use are always subject to: (i) Terms and Conditions (ii) Risk Warnings and (iii) Full Disclaimer. Disclaimer: The XM Group entities provide execution-only service and access to our Online Trading Facility, permitting a person to view and/or use the content available on or via the website, is not intended to change or expand on this, nor does it change or expand on this. ![]() ![]() While Microsoft has certainly become more open-minded about porting over its first-party exclusives to other platforms, with Halo: The Master Chief Collection making its way to Steam and Cuphead releasing on the Nintendo Switch, Sony has been very hesitant to do the same. Is Ghost of Tsushima Coming to PS5? By John Saavedra #Ghost of tsushima xbox one s Ps4#Does the PC port of Horizon Zero Dawn mark the start of a new release trend for first-party PlayStation exclusives? Will other PS4 first-party exclusives and future PS5 exclusives start to make their way to PC down the line? There’s zero indication of that and the upcoming PC port of Horizon Zero Dawn seems to simply be a special case. This is a pretty surprising turn of events since the developer, Guerrilla Games, is another first-party Sony studio. The one exception to this rule is Horizon Zero Dawn, which is coming to PC in August. ![]() As it stands, major PS4 hits like God of War, Bloodborne, and Marvel’s Spider-Man have remained exclusive to the current-gen console after all of these years, with no sign that they will ever be ported over to PC or Xbox. You see, the game’s developer, Sucker Punch Productions, is a first-party studio owned by Sony Interactive Entertainment, a game publisher that doesn’t often release its exclusive first-party titles on other platforms. Not that there was ever much of a possibility that this would happen. As it stands, there’s no word that Ghost of Tsushima will make it onto the Xbox One, Xbox Series X, or PC. While there’s a chance these games will also eventually be ported over to the PlayStation 5, players on platforms not made by Sony might be out of luck. Unfortunately, only PS4 fans are able to enjoy these two titles at the moment. Both The Last of Us Part 2 and Ghost of Tsushima have received high praise from critics and fans alike, making them two of the biggest games of the year. ![]() Sony has been killing it of late with its recent PlayStation 4 exclusives. ![]() ![]() ![]()
![]() It is the only click based encoder on the unit, making it useful for any grid based movements as well as general finer adjustments where each click gives a sense of physical data feedback. This is surrounded by relevent function keys and is a control that oozes with the feeling of a classic sampler. When we first saw a pre-production unit a few months back, after being amazed by the screen displays, our next area of attraction was the jog dial. This is because Studio has most multi-function options covered elsewhere on a dedicated button rather than relying on giving the drum pads many other functions – another aspect that helps to improve your workflow. ![]() The 16 drum pads are the same as those on other Maschine MK2 models, but there’s a noticeable lack of writing in between them. We imagine that just sliding this unit into any old bag could potentially cause a lot of surface scratches, so we’d advise investing in a suitable padded bag, or case if you plan to travel with it.Ī level meter with dedicated buttons sits on the top right of the unit and the dedicated button aspect is something that sets Maschine Studio above other models. The two glorious TFT screens are a big change from the usual monochromatic screens of the other models, but with this feature comes the responsibility to take good care of them. Taking up the desk space of a more classic, fully hardware based groove production system, the unit definitely requires a bigger bag. From the moment you get Maschine Studio out of the box, you can certainly tell this is the big daddy of them all. Both have been quite easy to slip into a bag for portability. In the STUDIO Before Maschine Studio, you’ve had a choice of either the regular sized Maschine or the smaller Maschine Mikro. The lack of audio interface on a product at this cost will annoy some people, but it does at least offer much more MIDI connectivity than your current interface most likely will. Although we’ll discuss what’s new for all users of version 2.0, our main focus is on the latest Maschine Studio hardware and its potential to do away with your computer display altogether. ![]() #Native instrument maschine studio freeWe also imagine we’ll see the same free updates for 2.0 in the future as well. #Native instrument maschine studio softwareIf you look at what other major music making software packages offer, it’s easy to see that NI possibly give the best user loyalty we’ve seen. #Native instrument maschine studio upgradeAs well as having various hardware options to choose from in the Maschine range, until the latest 2.0 software release that we’re looking at here, upgrades have always been free to users with hardware from any generation.Īlthough the recent upgrade does come at a cost, most of the 1.x updates have received significant changes with each new release. It’s also worth noting that the addition of iMaschine for iOS has been integrated into the Maschine family as well, meaning you can sketch out ideas on a handheld device, then import them into Maschine on your computer for further development. Though the system is made with hardware in mind, you can use the Maschine software on its own without the controller, which is handy when travelling around with just a laptop. ![]() ![]() ![]() Read below to find out more about the location and how Parkchirp can help you reserve affordable parking at Hotel Indigo.
![]() ![]() Wendy, representing a customer interacting with the web UI.Apisitt, responsible for setting up test data using the REST API.Our example scenario could have two actors, who we'll call: If it did, you would not be able to test if your system correctly implemented its access control mechanisms! In particular, Serenity/JS will not prevent you from writing scenarios where a "writer" tries to impersonate a "publisher"Īnd publish an article. a "writer" can write articles,īut only a "publisher" publishes articles), this is not a mechanism to prevent the actor from performing activities inconsistent with their role. While a "role" might imply the permissions a given actor has in the system they interact with (e.g. Some good examples of roles include "a doctor", "a trader", or "a writer". It should be interpreted as the role a given actor plays in the performance, Just like the five core elements of the Screenplay Pattern, the term "role" comes from the system metaphor of a stage performance. Questions, used to retrieve information from the system under test and the test execution environment.Tasks, used to model sequences of activities as meaningful steps of a business workflow in your domain.Interactions, which represent the low-level activities an actor can perform using a given interface.Abilities, that act as thin wrappers around any integration libraries required to interact with the system under test.Actors, who represent people and external systems interacting with the system under test.The five building blocks of the Screenplay Pattern are: What they need to do to accomplish their goals.Who the actors interacting with your system are.While interacting with the system under test.įollowing the Screenplay Pattern helps you capture: Helping you model each test scenario like a little screenplayĭescribing how the actors should go about performing their activities The Screenplay Pattern uses the system metaphor of a stage performance, ― Eric Evans, "Domain-Driven Design: Tackling Complexity in the Heart of Software" The five elements of the Screenplay Pattern #Serenity define interesting code#To communicate effectively, the code must be based on the same language used to write the requirements-the same language that the developers speak with each other and with domain experts. Modelling actor workflows using sequences of business-focused, reusable activities reduces code duplication, improves flexibility of your test code base,Īnd means that your team can quickly compose new test scenarios from existing steps.Focusing on actors and their goals makes it easy to correlate any test failures with the actual business impact.Expressing your test scenarios in your domain language makes them easier to understand and accessible to a wider audience.Interacting with your system need to perform in order to accomplish their goals.Īpplying this design principle to your automated tests has a number of positive implications: Automated acceptance tests should use your domain language to clearly express what activities the actors ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |